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I went through a lot of work to construct a timed detonator and explosives, with no idea why;
I manage to maneuver a large decorative boat from a theme-restaurant out into the street, with no idea why;
I needed to get to the top of a huge tower, but there was no way to climb;
One scene in the game is set in a room below sea level with a large glass window to view aquatic life
So when you figure out: I'll attach the explosives to the glass window, set the timer, run to the boat, flood the entire city, the water will raise the boat up to the top of the tower, and there you go. Awesome.
The game has a ton of silly death and dismemberment animations when Rex screws up, but the game automatically starts Rex at the nearest safe screen so there's no frustration component. Not a great game, but a good one for fans of the genre.
* My usual walkthrough confessions: (1) I completely overlooked the binoculars in the crashed spaceship; part of that is the game's fault, as the graphics make it very hard to distinguish items from background; (2) I couldn't get past the cannibal woman--first, I never noticed the pit, and second, I never noticed the branches to put over the pit, and third, I would never have guessed I could lure someone from another screen into the pit screen; (3) I didn't know that the teleporter would take me to the starbase to steal a ship at the end, because it you try it earlier in the game, you get disintegrated
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