[3
Calistril 4708 continued]
In
the narrow tunnels leading from a cliffside cave near Jorgenfist, Kang suddenly
realizes that the battle against the redcaps caused many of his vials of
chemicals to crack! He rushes back to
the cave to render them inert before they explode. The others decide to continue on, with
Nerissa scouting ahead. Eventually, the
main branch of the small tunnels leads to a chamber cluttered by tiny mounds of
carefully sorted junk. Resting on a
hammock tied between a pair stalagmites is a kobold idly holding a
shortspear. Nerissa’s stealthy approach
allows her to retreat silently and confer with her fellow adventurers. They agree that she should sneak up again and
try to subdue it so they have a prisoner they can interrogate for information.
Mokmurian met Enga on one of his journeys and,
impressed with her, made her the sentinel of the
river tunnels to Jorgenfist
|
At first, the plan goes well. Nerissa tiptoes in and pounces on the
surprised kobold, placing a hand over its mouth so it can’t even cry out! But the wily creature is stronger than it
looks and breaks free of her hold.
Before Nerissa can react, the kobold impales her with its spear and then
wrenches the weapon free, shouting “Enga best guard ever!” Nerissa collapses to the ground in a pool of
blood. Hearing the shout, the other
adventurers rush in. Salma’s magic locks
the kobold’s muscles in place as Jinkatsyu darts forward and stabs it, but then
the kobold also breaks free of the paralysis enchantment! Salma reverts back to her favourite means of
dispatching enemies: conjuring huge explosions while somehow sculpting the
flames to exclude herself and her allies.
This time, though, an unwelcome surprise rears its ugly head: the beaded
necklace that the kobold was wearing explodes in a fireball an order of
magnitude higher than even Salma had ever conjured before! The blast shakes the cavern, killing Nerissa
and Salma instantly and badly burning the kobold who is somehow still
standing! Fortunately, Ava had not yet
arrived on the scene and Jinkatsyu was able to duck between stalagmites to
escape unscathed. Jinkatsyu shouts for
Ava’s help as he stabs the creature in chest and it collapses, gurgling blood.
Ava arrives in time to bring Salma from the brink of death’s door, but
Nerissa is too far gone to help without more powerful magicks. Knowing that the tremendously loud explosion
must have alerted everyone nearby, the surviving trio of heroes quickly gather
up Nerissa’s remains and rush back through the narrow tunnels until they reach
the cliffside cave. There, they see Kang
has set up his alchemical workshop in a niche in the rock; he forbids any
interruptions, saying he’s on the verge of a magnificent breakthrough! Ava makes the preparations for the elaborate
ritual to summon Nerissa’s soul back to her body, but she decides to
communicate with it first—and in so doing, is surprised to learn that the soul
has moved to a better place and has no wish to return. The grippli sobs as she realizes Nerissa is
gone forever, and then, to make matters worse, Salma adds that the next time she dies, she wants to stay dead as well.
Army ant swarms are relentless in their attacks. |
Exhausted
and dispirited, the adventurers undergo a miserable day of rest in the
cave. Their misery is exacerbated by
swarms of poisonous army ants that stream out from cracks in the cave floor,
and Salma is forced to nearly exhaust her magicks to fend them off. After getting to a fitful sleep that night,
another infestation is discovered a couple of hours before dawn and this one is
almost lethal! And then, a final blow:
just before dawn, Jinkatsyu is tormented by nightmares of being unable to save
his family only to realize that the horrific visions have magically sent to him
by the surviving hag of Hook Mountain.
[4
Calistril 4708]
Having
endured one of the worst days of their adventuring career, the survivors decide
they have no choice but to press on. But
do the defenders of Jorgenfist realize they’re under attack, or do they simply
think Enga had an unfortunate accident with her necklace? And if the adventurers can barely survive one
kobold, how will they ever succeed against the far greater terrors that lie
beyond?
----------------------------------------------
Director's Commentary (23 August 2019)
Kang's player was unable to make this session, hence the character's sudden need to work on alchemical formulas in the safety of their cave.
I really enjoyed the necklace of fireballs situation here, as it's one of the few times in RPGs that characters face consequences for hurling massive incendiary magic left and right.
The decision by Nerissa's player to stay that her character wouldn't want to come back from the dead started to become a pattern, and I think grew frustrating for the others at the table.
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