This was a fairly standard adventure: turn over enough tiles until you reveal a Horrid Chamber entrance tile, and then kill all the guards that appear before escaping. We won it on the first try, using our tried and true tactics: five adventurers, spreading out to turn over tiles rapidly, and then reuniting as quickly as possible for the big finale. There were a couple of scary moments when our adventurers were quite far apart and we had to rush them back, but we still won without using any of our healing surges. Good luck and good tactics make for an easy victory here, and there's not a whole lot else to say. The next adventure (protecting five different villagers from getting killed) sounds really interesting though.