* Tar-Baphon himself, presented here as "only" a level 12 wizard/lich;
* Lar-Tasha, his mummy "queen", a level 7 monk/mummy (whom I don't think reappears in any future Paizo lore);
* The soulstone, a minor artifact that provides some fast healing, remote sensing, and image projecting ability to the single creature it's bonded to.
I ran The Vault of the Whispering Tyrant as a single session in my "Roots of Golarion (The Magic Mirror)" campaign, with the canon-preserving premise that it wasn't actually Tar-Baphon in the vault, but one of his senior apprentices. I found the brief adventure felt very cramped because the four map cards provide very little fighting room and would (logically) force multiple encounters to happen at the same time. There's a neat trap (a mass suggestion to take it easy and relax combined with a simultaneous crushing walls mechanism), but otherwise there's not anything particularly memorable about it. The soulstone does make for a nice souvenir, and the primary PC in the group that played it has it follow him around for the fast healing effect. I think the adventure would have been better if, instead of double-sided map tiles (one "before" and one "after" each encounter) there were several single side map tiles with adventure text on the other side, which would allow for a longer adventure. In any event, this is primarily of interest now to only to collectors.
No comments:
Post a Comment