[Sunday, 9 Arodus 4708 A.R. continued]
Somewhere in the depths
of Castle Scarwall, the Harrowed Heroes find themselves face to face with
flaming, ghoulish apparitions of ash and smoke!
The Reckoner destroys three of the monsters in short order, but a fourth
slips past him and charges Yraelzin!
Lorien slashes at the creature and slows it down just enough for
Yraelzin to finish it off with a magical spray of razor-sharp shards of ice.
The trio continue
searching the first floor of the haunted fortress for any signs of the dragon
they believe is the fourth and final spirit anchor that binds the chained
spirit and keeps the curse from being lifted.
Unlike the slow and careful, room-by-room searches of previous days,
this time the group moves speedily, throwing open doors and moving on
quickly. Lorien makes sure The Reckoner
doesn’t dawdle, and Yraelzin expresses his full support for the new
approach. Still, the group can’t help
but ruminate over some of their curious findings, such as an Orcish message
scratched into a wall that reads “Ukwar Lives—We Die!” Yraelzin relates that, while in Urglin
preparing to come to Scarwall, he learned of a small tribes of orcs called the
Deadwatchers that see it as their duty to stand watch over the castle. Ukwar was an ancient chieftain of the
Deadwatchers. As the group explore,
discussion is also had about the group’s fallen member—Anorak. The decision is made to try to bring him back
to life, and Yraelzin successfully reads a magical scroll to do so. He starts to fill the confused, newly-alive
dwarf in on everything that’s happened since the fatal battle against the
banshee but The Reckoner interrupts to hurry the group along—his magical
protections dwindle with every minute!
The explorers decide to
try some of the rooms off the castle’s interior courtyard. One room, an old livery, contains thick
swaths of shadowy cobwebs that turn out to hide monstrously-sized pallid
caterpillars! Anorak, bereft of
spellcasting powers since his revival, decides to charge into the midst of the
foes armed only with a borrowed battleaxe!
The worms’ bites drip with acid that converts the dwarf’s flesh into
shadowstuff! Quickly overwhelmed, he
goes down and only Yraelzin’s stabilising magic keeps him alive. The Reckoner and Lorien are able to dispatch
the beasts, and the latter is also able to heal some of the dwarf’s
wounds. The Reckoner uses a wand for
further healing, observing that its magical power is almost depleted. Time, it seems, is not in the Harrowed
Heroes’ favour!
Soon, the group
enter a large chamber, perhaps once a stable or kennel, that has been
gutted. Wooden partitions that may have
been stalls lie shattered and burned, leaving only divots in the walls, floor,
ceiling, and a few stone support pillars. The floor is a tangle of broken
beams, dung heaps crawling with vermin, and the occasional gleam of polished
bone. The whole chamber is shadowy and dim, the darkness an almost palpable
thing. Dead, on the floor, is the body
of Laori Vaus. Here, the Harrowed Heroes
find what they’ve been searching for: a
massive but sleek, dark-winged serpent moving with speed and grace: an umbral
dragon! The resulting battle will be
remembered only as a blur of fangs, magic, and flashing blades, because the
epic aftermath blocks out all else: with the dragon’s destruction, the floor of
the chamber collapses! Anorak’s foot
gets stuck in debris as he tries to flee with the others, and when the ceiling
caves in, the dwarf is crushed to death!
The curse of Scarwall is no mere legend, and the dreadful fate of all
who enter is hard to escape.
The final battle
against the chained spirit is a mere footnote, as The Reckoner dispatches it
easily. When the tremors begin again and
the entire castle beings collapsing, it’s almost as if Anorak’s spirit shows
his allies what to do. Lorien’s
windwalking magic allows the three heroes to survive a cataclysm that buries
Anorak’s body, nightmares uncountable, and, finally, the curse of Castle
Scarwall forever.
And with the
connection between Scarwall and Ileosa’s Crown of Fangs broken, the Tyrant
Queen of Korvosa has become vulnerable.
The end has begun.
-------------------------------
GM Commentary
This was the last session of Chapter Five, and a lot happened in it. Moving quickly because of The Reckoner's predilection for having constant protection from short-duration, wand-cast buffs, the group expended some precious resources to bring Anorak back from the dead (he was killed by a banshee a session or two previously). It was then the other players and myself realized that Anorak's player was secretly intent on bringing in a new PC, and so started having Anorak do more and more reckless things. After another combat left him in negative hit points and he was healed up, he then died in a later combat in this same session. It's a frustrating thing for the other players when they're working very hard to keep a party member alive and that player has a new shiny toy he's obsessed with and doesn't really care about the current one.
I don't honestly remember much about the battle with the shadow dragon. From reading the forums online, I know Laori Vaus became a lot of groups' favourite NPC--but she only really appeared in a couple of sessions in mine (since The Reckoner turned down the alliance when the PCs first arrived at Scarwall) and she entered Scarwall alone to try to find Serithtial (with random rolls determining her fate inside). It's another good reminder that you just never know what to expect when running an AP.
I added the collapsing building climax. It was something I remembered vividly as a kid the first time I defeated the big bad in Ultima III and was shocked to realise I had to escape his castle as it started to collapse all around me. I know the "building falls down when evil is destroyed" is something of a cliche, but I thought it would still be dramatic here and would make a clean ending to Chapter Five and set up Chapter Six nicely.
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