[4
Calistril 4708 continued]
Nerissa's mysterious past shall remain forever obscured. |
After
Kang finishes his experiment, he joins the others for a discussion of who is to
blame for Nerissa’s death. There’s no
consensus. Salma says she’s thought
carefully about what she said earlier, and would in fact like to be raised from
the dead should she perish in battle.
Ava is overjoyed about the turn of events, and says that if she herself ever
dies, she hopes the others will carry on their mission to stop Mokmurian. Kang adds that he’s written a will which he
carries on his person at all times. With
Jinkatsyu in agreement, the group resolve that they can’t let the tragedy of
Nerissa’s death dissuade them from taking the battle to the stone giant leader.
The
group move back through the mazelike tunnels, having encountered no danger at
all there since the original attack by redcaps.
Due to Jinkatsyu’s inability to see in the dark, the group is forced to
travel with a source of light. A stone
giant sentry posted in the chamber previously occupied by the kobold Enga
Keckvia has no difficulty seeing the group’s approach, and stands at the ready,
slapping his greatclub in his palm.
Jinkatsyu gives a battlecry and charges forward! Despite being knocked off-stride by the club
connecting with his hip, he closes within rapier reach and lets loose a flurry
of strikes. Combined with Kang’s
explosives, the giant is no match for the adventurers and soon falls.
Galenmir was a skilled
military strategist.
|
Ava
calls upon his most powerful magicks to rapidly heal Jinkatsyu, and then the
adventurers decide to make a stand against the onrushing giants. As the “Pit Guardians” start to succumb, the
adventurers decide to counter-attack and Jinkatsyu rushes forward. Just as the battle in front of them is won,
however, more giants and and a handful of ogres join in the fray from the rear! The battle becomes a true free-for-all, but
the very size of Jorgenfist’s defenders means they get in each other’s way squeeze
together in a manner that makes them easy pickings for Salma and Kang’s
explosive attacks. The adventurers fight
their way back to the small tunnels and temporarily block it with melded stone
before attacking again, with Salma’s cascade of magical fire jumping from enemy
to enemy decimating the defenders. In
the end, only single ogre lives long enough to flee the scene.
Somehow,
after all the furious fighting and ebb and flow of the battlefield, the
invaders have triumphed over almost a dozen foes! Only the most fickle of fates could bring
tragedy from a single kobold and glorious victory from a horde of giants. As the smoke clears from explosion after
explosion, the adventurers have truly cleared a path into the heart of
Jorgenfist. Will they be able to take
advantage of their victory, or can the defenders yet rally?
-------------------------------------------------------------------------Director's Commentary (9 September 2019)
This was pretty much an all-combat session. The PCs chose their trademark strategy when assaulting fixed fortifications: start a loud fight, battle wave after wave of defenders, partially kind of but not really retreat, and end up triumphing. Some would call it crazy and suicidal, but somehow it works for them!
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