B'rrlb'lub was my first Starfinder character, and probably my favourite. I played him in the Dead Suns adventure path until his untimely death at the climax of Chapter 3. When designing the character, I wanted to take advantage of the science-fantasy setting of Starfinder and go with a crazy alien, and I remembered really liking the incredibly obsequious NPC barathu (a race of floating telepathic jellyfish) in the first Starfinder Society scenario (# 1-00: Claim to Salvation). So I decided to incorporate that setting into my character's background and gradually developed B'rrlb'lub, an enthusiastic, ever-optimistic, carefree, and morale-boosting Envoy.
B'rrlb'lub was a joy to role-play, and was responsible for a lot of laugh-out-loud moments with his love of knick-knacks, ostentatious clothing, glamered shoe-pistols, hyper-caffeinated energy drinks, and his hero, legendary explorer, Halkureem Zamm. Mechanically, he probably didn't really hold up his end of things--Dead Suns is a surprisingly tough adventure path, and I didn't know what I was in for (I made a fun character instead of an effective combat machine). But, oddly, I've played two PCs since B'rrlb'lub in the AP, each much more capable on paper, and each died surprisingly quickly! The game just hasn't been the same since my lovable jellyfish died, and he'll be missed.
CHARACTER SHEET
Name: B'rrlb'lub
Size: Medium
Gender: Male
Race: Barathu
Alignment: CG
Deity: Weydan
Theme: Bounty Hunter
Class: Envoy 6
Hit Points: 42
Stamina Points: 54
Resolve Points: 7
Initiative: +3
Speed: Fly 30'
Strength: +1
Dexterity +1/+3 w/ Mk 2 upgrade
Constitution +3
Intelligence: +0
Wisdom +1
Charisma +4
EAC: 17
KAC: 17
Saves: Fort +6, Reflex +8, Will +6
BAB: +4
Melee Attacks +5, Ranged Attacks +7 (+8 w/ small arms), Thrown Attacks +5
Skills: Acrobatics +10, Athletics +1, Bluff +11+1d6, Culture +7, Diplomacy +14+1d6, Disguise +6, Intimidate+8, Life Science +3, Medicine +8+1d6, Perception +6, Piloting +3, Profession (Bounty Hunter) +6, Sense Motive +8+1d6, Sleight of Hand +8, Stealth +8, Survival +4
Languages: Brethadan, Common, Castrovellian, Eoxian
Feats: Weapon Focus (small arms), Weapon Specialization, Dive for Cover, Fast Talk
Racial Abilities: Darkvision 60', Limited Telepathy, Fly Speed, Strange Anatomy, Early Stage Adaptation
Class Abilities: Inspiring Boost, Watch Your Step, Watch Out, Fire Support
Gear: Binders (x3), Personal Com Unit, Basic Medkit, Flashlight, Fire Extinguisher, Consumer Backpack, Gill Sheathe, Cheap Unicorn Miniature, Blue Silk Cape ("Certified Member Starfinder Society"/"Deputy Qabarat Law Enforcement"), Serums of Healing (x6), Frag Grenade I, ID Papers (Castrovel), Basic Lashunta Tempweave, Sprayflesh, Antitoxin, Rations (x14), Knickers!, Defiant Longsword, Squad Machine Gun, Cult of Devourer Holy Symbol, 600 Credits
BACKGROUND
B'rrlb'lub is the "son" of barathu prison guards on the Sauna, a prison on the volcanic planet of Varos. B'rrlb'lub found life on Varos dreadfully boring, as one couldn't go out on the surface without dying! His only joy was seeing exotic inmates. B'rrlb'lub started spending more and more time as part of the combined barathu entity "The Warden" so he could interact with exciting aliens from all over the universe. Until the Sauna had a prison break! B'rrlb'lub, who may have been accidentally to blame, volunteered to hunt down the escapees. He joined the Starfinder Society for its resources and the thrills of exploration it provides, while (occasionally) trying to track down the escaped criminals. Current Target: Korlak the Disembowler (Reptoid Serial Killer).
Appearance: Age 22, Height 5', Weight 100, Gender: "Male", Skin: Orange Translucent, Hair: None, Eyes: Orange, Home World: Brethada, General Description: B'rrlb'lub is an early-stage barathu with long tentacles and glowing orange skin.
Personality: Curious and excitable. B'rrlb'lub is enthusiastic and prone to hyperbole. He's always optimistic. Likes: Biotech, meeting new creatures, drinking hyper-caffeinated beverages. Dislikes: Long periods of inactivity. People who are mean. Quirks: Loves floating in various non-corrosive liquids. Phobias: Being alone for long periods of time. Catchphrases: "You're beautiful!" "You can do it!" "My shoe is not a shoe!" "Knickers!"
ACHIEVEMENTS
Most Weapon Damage Dealt: 10
Number of Times Hit by a Crit: 5
Number of Deaths: 1
Highest AC Hit: 24
Highest AC Achieved (w/ cover): 21
Most Credits Possessed at One Time: 3880
Most Credits Gained at One Time: 1996
Greatest Number of Foes in One Fight: 6
Enemy Starships Defeated: 4
Alien Ruins Explored: 1
Creature Types Defeated: Aberration (13), Animal (2), Magical Constructs (2), Technological Constructs (4), Humanoids (21), Magical Beasts (1), Plants (4), Undead (100
Friday, June 7, 2019
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