Starriors, the toy line, were apparently an uninspired series of robots that didn't really do anything cool like transform. They didn't sell well and didn't last long, according to Wikipedia. I would have been around 7 or 8 at the time, and have absolutely no recollection of them whatsoever. (aside: for just $ 1,499 you could own www.starriors.com!). Each toy came with a Marvel mini comic (an interesting curiosity which I don't have), but apparently one day in the oughts in Toronto's Beguiling I spent $ 2.00 for the complete four issue limited series. So now, as the cover to Issue # 1 indicates, "The Quest Begins!"
Issue # 1 throws you right in, and it took me a while to figure out who was who (the interior art is a bit fuzzy at times) and what the heck was going on. The premise of the series turns out to be a good , classic SF one: the human inhabitants of earth, knowing a global natural disaster (solar flares) was looming, put themselves in suspended animation but created a race of robots to awaken them when the planet was habitable again. Those robots were (intentionally?) created into two types: the Protectors and the Destructors. You can guess from that who our good guys and bad guys will be. As the issue starts, generations have passed and the Destructors have enslaved the Protectors, with the evil leader of the Destructors ("Slaughter Steelgrave") telling everyone that mankind is only a myth. But the Protectors, with little to lose, start a civil war and decide to strike out for the desert to see if there really is an ancient complex that can be used to awaken man. It's not fantastic, but it's not half bad either, and you definitely get a lot of story for your money.
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A lot happens in Issue # 3. Slaughter Steelgrave orders the execution of the Protector sympathsizer, Steeljaws, and the poor robot is literally torn apart and its pieces scattered. Meanwhile, a Protector scout named Runabout finds a complex in the desert. But the the Destructor spy in the Protector camp alerts Slaughter Steelgrave, and he orders an attack. It's all-out war, with robots getting wrecked left to right. Runabout, the scout, makes it inside the complex and finds another robotic guardian there who discloses that Slaughter Steelgrave knew about the facility's existence and intentionally destroyed the timer that would have awakened mankind! Don't ask me why, but it works!
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It's a big, satisfying storyline for a mini series and I found myself thinking of it as a real comic and not a cheap toy tie-in. I can't pretend it's the best thing ever, but I was pleasantly surprised.
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