While Ycram was staying at the royal palace in the center of the city of Mongui, Ycram's player rolled high on a Perception check and Ycram accordingly noticed a spy-droid lurking about. The player stated that Ycram was going to follow it as it slowly drifted out of the palace and then began to pick up speed. The spy-droid took a circuitous path through a maze of city streets, and at every intersection Ycram's player declared that the character was continuing the pursuit. The player deftly succeeded on several further rolls to keep the spy-droid in sight, and then noticed it was headed toward the star-port. The player had Ycram continue the chase as it entered the star-port and headed toward a row of hangars. Then the player declared that Ycram was turning around and walking back to the palace. Everyone else at the table was like what?! A good five to ten minutes of game time had been spent on that little encounter, and, just as Ycram was about to discover what ship the spy-droid belonged to, he inexplicably walked away. The PCs never did find out the answer.
I actually found the character useful as an NPC later in the campaign. When last seen, Ycram was a patient at an asylum on Alderaan, ranting about how the planet was going to be destroyed . . .
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