1) A clipping from a magazine called "Cardiff Chic" about Dark Talk, speculating on whether the show is real or a hoax.
2) An e-mail from Ianto reminding you to listen to Dark Talk and wait for his signal.
3) A video from Tosh saying she's installed an ultrasonic jammer on the Dark Talk website just in case. She instructs you to repeatedly hit the button as rapidly as possible if Gwen and Ianto need help.
4) The final Dark Talk episode. Abigail Crowe begins talking about whether ghosts are real when Ianto and Gwen suddenly burst into the studio and try to convince her to take the show off the air. They're taken aback when Crowe reveals that she is, in fact, one of the aliens and plans to transmit the activation signal. She gets the drop on Ianto and Gwen, and it's here that Ianto calls out for you to activate the jammer. The video is so seamless here that I'm not convinced repeatedly clicking on the jammer button with your mouse is essential, but in any event, the ultrasonic signal is jammed and Ianto and Gwen defeat the alien Abigail Crowe. Ianto says that Jack and the other members of the team are going to take down New Eden, and that when you get back to base you should enter the code "Burning Torch".
Once you enter "Burning Torch" as the mission password, there's a short debriefing video from Ianto stating that all alien material has been destroyed and that you've done an excellent job assisting Torchwood on the case and should be ready to be called up again for a future mission.
3 comments:
Okay - so that was what happened - but what did you think of the game overall? Worth the effort? Fun?
Thanks for the help on some of the harder ones :)
Hey there Jeremy,
Thanks very much for putting these observations up. I've found them most handy in writing my own review of the game here, so I've linked to your blog at the bottom to say thanks - I trust that's okay. (just let me know if it's not :) )
Best wishes,
Steve.
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